Hello!
For those who don't know who I am, check my main page for all my projects. Over the years, I've created lots of games, hundreds of videos for semi-daily video content, and lots of puzzles.
However I'm starting a new thing today. Because, TIME IS PASSING BY SO FAST!!! Sort of inspired by Inkhaven (a daily writing challenge for a month with on-site mentors, which is coincidentally happening this month too, and my previous Thirty Time Signatures project where I made 30 pieces of music in a month last year), I always wanted to write about a lot of interesting stuff and share it with people. Although because of unhappy events, and even though this is very insane to say, I feel like I'm primarily writing this more for a certain entity.
They can be any length, about any topics, but probably primarily about game mechanics, puzzle game releases, etc.
Also I intentionally don't have the style of journalist's purple prose game-review-sites. To me the unbelievable overuse of filler, fancy fluff metaphors with fake and needless specificity is grating (also unfortunately that is basically the default LLM writing style... and some people love it, even people who dislike LLM's if not told :skull: :skull: very existentially frustrating). I care about compact and relevant information.
Enjoy these articles while they last, I don't know how long they will.
Some preview teasers of topics I have in mind:
- Recursion in games like Patrick's Parabox
- Sense of scale in games
- Puzzle-adjacent genres like detective games and even strategy games
- Specifics on theming and marketing
- Past projects
- Interactibles, spoilery topics on surprises in certain puzzle games
I have an RSS here.
also remember to poke all toads. This beautiful toad will change every day.